Having your Hatred coming in faster will allow you to keep the arrows flying and keep the enemies at bay longer. This can be very useful during long haul fights and kiting where you are constantly trying to output damage while avoiding being hit. With it set you will increase your Hatred regeneration by 3 per second. This skill can help make up for that and keep you in the fray a little bit longer.Ĭompanion – The Bat Companion rune is the important one here. As a Demon Hunter, you aren't going to take the hits very well. Now add in the Battle Scars rune and it will also heal you for 60 percent of your health. Although it has a large cooldown, it offers an instant refill of all your Discipline. Preparation – This skill by itself is quite useful. All this adds up to make for one amazing skill. Also, thanks to our passive skill Tactical Advantage, you gain a movement speed increase for 2 seconds after each Vault. Add in the Tumble rune and now you can follow it up with a second Vault for half the Discipline cost. For only 8 Discipline you can move quite a ways away. Here is the Demon Hunter’s ticket out of trouble. Vault – Everyone needs that one quick move to get away from enemies.
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